MB326MD元 - Aileron trim animation not working. MB326MDL2 - Position light reflection too big. MB326MDL1 - Inner frame of canopy on single-seater model has defective geometry (visible when canopy is open, single seater model only). I will keep track of the bugs/change requests in my usual way, that is filling and updating the following list: NOTE - Guns visual effects should work even if you have no weapon package installed. Within VACMI: brake key (usually mapped to trigger) fires any weapon Within Tacpack: trigger fires all the forward firing weapons, pickle drops the droppable ones. If the weapon you wish to fire is a cannon, you must also turn on the gun power switch Select the weapon station you wish to employ (upon pressing the key it turns green if the station ammo is not zero) Switch the Trigger selector switch to ARMT & CAM To fire weaponsIn order to fire a weapon, apart obviously from loading it in the configurator, you must: If the server has anti-cheat turned on, you will be kicked out. 2 - Beta files are not signed for multiplayer in Tacpack. NOTE 1 - with Tacpack the following weapons will not work: Matra F2 and 155 rocket pods. This MUST BE DONE ONLY ON THE MB.326E folder. To make weapons work with TACPACKIn order to make weapons work with Tacpack you MUST replace the panel.cfg in the PANEL subfolder of the MB326E folder, with the one contained in the panel_TACPACK_backup. NOTE - with VACMI the following weapons will not work: MK.76, Magic 550, all guns and gunpods (cosmetic only) You should, however, disable collisions with other aircrafts - otherwise, releasing a bomb may cause a collision with the aircraft. The package should work without any modification under VACMI.
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